![]() ![]() None of which that you can use right away and have to survive to be able to utilize any of your hard earned loot. So instead of racing to get the powerup across the screen you race towards credits, parts, and blueprints. It takes a hold of the action RPG element of having loot drop and makes it work. The majority of shmups are similar in the way you get stronger in your journey, you pick up powerups within the level and hope to not get hit or not die so that you’d lose those powerups. The people at Alkemi somehow mixed the genre of action RPG into a shmup, and not only that but added a decent story with somewhat interesting characters. ![]() I’ve been wasting some time with the classic Gradius recently so I was fully ready to embrace the shmup side of things….My body was not ready for this. In most modern-day racing games we expect some kind of drift mechanics, but for Drift 21 that is the sole purpose of the game, and while on paper that might seem mundane, there is actually a lot more to Drift 21 than meets the eye.Īs with most racing games these days, you can customize your car in Drift 21, but the level of customization goes way beyond most other games, to the point that the game also becomes a car mechanic sim at the same time as it is a racing sim.Upon starting Drifting Lands I wasn’t too sure what to expect. The level of detail in the customization really does allow players to add their own personal touch to the game, even allowing players to change items in the interior of their cars, such as the steering wheel.įinetuning the engine will allow players to reach higher speeds and perform better maneuvers, even the smallest change to your car can have an enormous impact on your performance on the track. If you’ve played any racing game where you are able to tune up your cars, you will be familiar with upgrading your engine, but I’ve never seen a racing game before with so much detail, in which players can literally build the engine piece by piece. Drift 21 Realistic Racing Sim or Arcade Drifting?ĭrift 21 has clearly gone for a realistic approach, which works very well, in fact when I first jumped into the game I was surprised that I had to manually shift gears (I probably should have done the tutorial). While I do feel that really works well in this game, something felt a little off with the driving mechanics, it felt like the developers have aimed for ultra-realistic, but not quite nailed it yet, that being said Drift 21 is still actively being developed. When I first started playing Drift 21 I was blown away by the level of detail in the mechanical side of the game, literally building the car from the ground up was a whole new experience for me.īut when I go into the driving side of the game, this is where I felt let down, at the moment, there are not enough cars and tracks, and something just doesn’t feel right with the driving. Summaryĭrift 21 is a good racing game, with the potential to be great, but considering the game is still being worked on, I really do hold out hope for major improvements and content updates with each patch. Since its most recent update, Drift 21 now also features a multiplayer mode too, meaning you can now burn rubber with a friend to see who is the quickest, most stylish drift racer on the circuit. If you’re a fan of both racing and car mechanic games, then Drift 21 is definitely the game for you, you can pick up a copy using the buy now button below from Steam.Too lazy to read? Check out our quick video review. And Drifting Lands checks all those boxes. Shoot ‘em ups aren’t normally my favorite, but I made an exception for Drifting Lands, solely based on the really gorgeous cover art and stills that I saw. Drifting Lands is a new 2D horizontal shmup with ARPG elements from Alkemi, a small independent games studio from France. The game takes place in space, specifically in mid air above a broken planet, as you transport cargo to and from your home. Your goal is simple – survive and bring your resources back to your community, then take your cut. All you have to do is fly your ship, which sounds easy, right? Well, add in a bunch of enemy vessels with the capacity to produce infinite floating mines along with bosses and ranging difficulties and you start to find some complexity in your seemingly simple goal. While it seems like a simple shmup from the start, it does have some intricacy to it. There are three main classes of ship to choose from: the marauder, the sentinel, and the interceptor. ![]()
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